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Back in the late 80s, my mom bought me a 386sx 16MHz computer equipped with a 2400 baud modem. It was my first computer that enabled me to connect to an online world. Back then, there was large behemoths like AOL and CompuServe but there were also independent services called bulletin board systems, aka BBSs.
A BBS was somewhat of a one-to-one connection. Most independent BBSs had only one or two phone lines with which someone could dial into. They were little islands of community that one could play simple turn-based games or leave messages on, like a physical bulletin board. Once I logged off, somebody else could dial in and leave their messages or take their turn in a game or two.
Given the limited speed of modems of that era, these services were entirely ASCII text-based. ANSI was a superset that included character codes beyond plain text that could change the colour. As a result, rudimentary and blocky graphics (and even animation) were possible. I remember playing a Risk-style game that was ANSI-based called Global War. (Check out those stunning graphics!)
In order to create a distributed system of messages, allowing for communication across a multitude of BBSs, a BBS would have to connect to another BBS and synchronize messages between the two. FidoNet was probably the most popular of these systems.
I even ran my own board running on Telegard called The Jester’s Palace, where I went by the handle The Jester.
The Jester turned out to be a surprisingly popular name and thus, I decided to change my name (and give myself a promotion to boot): I became The Kind King. Looking back, it’s uncreative and embarrassing but I chalk it up to being a dumb teenager.
In my late teens, I discovered a world of pirated software being distributed via BBSs. Which, when you consider the logistics, is somewhat impressive. In order for software to go from one city to another, a long distance phone call would be made which would cost a lot of money back in those days. (I also used to wear an onion on my belt, which was the style at the time.) To avoid paying such costs, people would use a PBX to (illegally) pass those charges onto large corporations and hope nobody would notice. It is within this world that I also learned about Phreaking and Wardialing.
There was a subculture of people involved in distributing pirated software (uh, warez) that coalesced into groups like Razor 1911, The Humble Guys, and FAiRLiGHT.
Within the software that were being distributed, files were included to let you know who was responsible for releasing the pirated software (and cracking the software, removing any copy protections that might’ve existed).
As a result, an entire art scene formed around these groups as artists worked to outdo each other and promote the hacking groups and the BBSs that distributed the software. Being a creative teenager in high school with too much time on my hands, I began creating ANSi art (the warez scene had a thing for lowercase i’s) and even found myself part of an art group called AiR: ARTiSTS iN REVOLT.
Alas, I lost all of my work from those days. Some googling has uncovered one piece from 1992:
I remember my best work as a recreation of the poster from the movie Universal Soldier. I wish I could find that piece again.
It’s interesting to me to see the connection that came from that creativity and curiosity and how it led me to my career doing design and development.
BBSs were where I met my first roommate, Brent, and with whom we’d end up with a bit of a revolving door of roommates, some of who were also from the warez scene. At one point, our house had probably close to a dozen phone lines running into it with each of us running our own board, and I wonder if the phone company technician wasn’t at least a bit curious why we needed so many lines running into a residential townhouse.
I still have that old 2400 baud modem, tucked away in a box, as a reminder of where it all started.
This trip down memory lane brought on by a post from GReG SToREY. Check out The Art of Warez.
I seem to have left pieces of myself scattered around the internet. This is my attempt to pull some of those pieces together.